Provided Zoom management and technical support for this Paul Hamlyn Foundation-funded project with primary schools in Manchester. The initiative brings the science curriculum to life through vivid storytelling and practical challenges, building pupils' science capital. Year 3 children help Investigator Terri escape a malfunctioning time machine through collaborative problem-solving.
Supported through Paul Hamlyn Foundation.
Led motion capture R&D for The Kids Are Halal Phase 1, testing portable markerless MoCap workflows at ARC Stockton. Documented critical learnings about multi-performer capture limitations and real-time feedback requirements, directly informing Phase 2 technical strategy.
Selected for Immersive Assembly Vol.2: 'Bodies & Geometry', a pilot program developing the cultural partnership between York (UNESCO City of Media Arts) and Viborg, supported by Arts Council England and the Danish Embassy in London. The program invited artists to explore how emergent technologies inform the relationship between bodies and geometry across real and virtual contexts. Developed Mind-Body-Map, a prototype project investigating these themes. The role involved creative writing, research, and experimentation with interactive media, including Unreal Engine and VR/AR concepts, within an international, hybrid working context. Prototype showcase at Viborg Animation Festival.
Co-facilitated workshops with community groups and schools near Bishop Auckland's train line, creating images and songs. Transformed these creations into an AR filter for Instagram using SparkAR Studio.
Horizon Showcase at Edinburgh Fringe 2021 - managed Zoom and events, supported artists with technical set up and managed technical infrastructure of events for the week